

Under Construction
Dec. 29, 2014
Starter Requirements
Must meet half of each race/parent's requirement.
Languages
You gain each race's language.
Age Ratio
HY : AY
You choose your lifespan from either side.
You decide if mortal or immortal (if each side is one of each, otherwise you are what they both are.)
Age of Maturity will always reflect 18 HY.
Creature Type
Player's Choice
To Procreate, Partner Must Be:
Will be same as creature type.
On a d100 roll (pregnancy):
Pick from either race.
Pregnancy
Natural Skills
Magic Resistance
Add the two together, then cut that in half. That will be your resistance.
Immunities
Pick between the two which 1 you want.
Natural Defenses
Add up each's amount of defenses. Cut that in half, that is how many you can have. You must have at least one from each race/parent.
Natural Weapons
Add up each's amount of weapons. Cut that in half, that is how many you can have. You must have at least one from each race/parent.
Natural Weaknesses
You gain ALL weaknesses from both races/parents.
Natural Abilities
Add up each's amount of abilities. Cut that in half, that is how many you can have. You must have at least one from each race/parent.
Appearance
Required Traits
You must have at least two traits from each parent/race's required ones. The rest of your appearance is up to you, but should appear similar to a mix of the two races/parents.
Pick 2
Heightened Senses
You have two choices when it comes to Halflings. You can choose between two races which traits you desire, OR, if your character is coming from two existing characters (child) you would pick between the two parents' traits. The staff will decide if your sheet is approved or not, but you shouldn't have much trouble getting your Halfling how you want it. Below are some guidelines on how to evenly distribute. You MUST have traits from both.
The world of love is complicated, and from this confusion comes those born of mixed blood. Society now deems them 'Halflings' since they are not seen as a proper race. Much discrimination occurs toward Halflings since most races pride themselves for their bloodlines, and find it a disgrace to mate outside their own kind. This ignorant and arrogant way of thinking robs the world of great treasures however; especially since most Halflings do not live past infancy. The blending of two races does not mean that the child is 'less' than anyone else, in fact, it can often be the opposite because having the abilities and knowledge of two races gives someone more advantages. Their ability to master their skills isn't as strong, but their determination usually can't be rivaled when it comes to overcoming the odds stacked against them. If they can get past the racism and self-doubt, they have much potential.
How they interact with the world varies greatly with each Halfling. All are unique, with different backgrounds, and are most likely to pick and choose from the cultures they are raised in to determine how they grow up. Most often when they get a choice, they'll stick with the parent or culture that is more accepting of them.